The Mages of Warcraft once centered their powers within the mageocracy of Dalaran. After that kingdom's destruction by the Burning Legion the arcane arts spread to the far corners of the world.
The Mage is a very important and helpful party member. One of the Mage's most powerful abilities is Polymorph, which allows it to control the number of monsters currently attacking the party. The mage is also able to use a teleportation spell, allowing it to travel through the land more quickly. Mages can even summon in food and drink to help everyone recover faster from battle.
Class Role
When seeking someone to introduce monsters to a world of pain, the Mage is a good choice. With their elemental and arcane attacks, it's a safe bet something they can do won't be resisted by your chosen enemy. Damage is the name of the Mage game, and they do it well. Their arsenal includes some powerful crowd control spells, also, giving them the ability to keep hordes at bay -- in fact, these abilities can be used on the most common creatures in the game, thus making them extremely valuable for this purpose.
Strengths Weaknesses
Can Summon Food and Drink Has difficulty fighting monsters that resist spells
Powerful Area of Effect Damage Spells Very fragile and easily killed in certain situations
Can Teleport around Can only wear cloth armor
Challenges
Staying alive
Managing Monster Hate
Allowable Races: Human, Gnome, Undead, Troll
Standard Bars: Health/Mana
Allowable Equipment: Cloth
Allowable Weapons: Staves, Wands, Daggers (with training), Swords (with training)
Starting Stats
Race Strength Agility Stamina Intellect Spirit Armor Health Mana
Human 20 20 20 23 23 45 52 165
Gnome 15 23 19 27 22 51 51 225
Troll 21 22 21 19 23 49 62 119
Undead 19 18 21 21 27 41 62 135
Racial Traits
Check out the racial traits before deciding which race you are going to pick.