"World of Warcraft is a best-selling Massively Multiplayer Online Game (MMOG) set in Blizzard's Warcraft universe. Players assume the roles of heroes as they adventure, explore, and quest together across a vast world. World of Warcraft ships simultaneously for Mac and Windows on hybrid CD, is highly optimized for Velocity Engine and Mac OS X (using Shark and the OpenGL Profiler tools), takes full advantage of Mac OS X OpenGL, including the use of OpenGL shaders, and uses Core Audio to deliver Surround Sound 5.1 audio."
Best Game of the Year Award - GameSpot
"The thing about World of Warcraft is it offers so much of what we fundamentally love about games, all in a single experience. Just exploring the world of Azeroth can be fun and exciting. The game is conducive to cooperative gameplay, competitive player vs. player action, or solo play. It lets you have a great time regardless of whether you play for one hour or 10 hours at once..."
Best PC Game of the Year - GameSpot
"World of Warcraft brings together virtually all our favorite aspects of PC gaming: For those of us who love the spirit of competition, there's the player vs. player combat to look forward to. For those of us who enjoy strategy, there are complex group dynamics, deep character-advancement systems, and fast-paced combat. For those of us yearning for another great computer role-playing game, there are tons and tons of quests, and plenty of interesting backstory. It's not often that a game comes around that deserves an unqualified recommendation, but we feel this is one of them..."
Best Massively Multiplayer Online Game - GameSpot
"From the moment you first set foot in the diverse lands of Azeroth, World of Warcraft captivates with its vast, seamless, and visually cohesive world. Players are placed in charge of their own destinies virtually immediately--there's no tutorial introduction to the game, whose elegantly designed interface is easy to decipher and simple to use. And, while other games in the genre punish players for testing their limits and running risks, World of Warcraft encourages this kind of activity by not forcing players to lose experience when they fail. That sort of can-do design ethic pervades all aspects of the game, allowing characters to make significant progress by playing solo or in groups, giving characters an experience bonus for time they haven't spent online with the game, and so on. It's that welcoming approach that makes this game truly special."
Editor's Choice Award - GameSpot
"Though massively multiplayer online role-playing games have been around for years, it has taken this long for the genre's breakthrough hit to finally emerge. Here is the online role-playing game you should play, no matter who you are. This is because World of Warcraft brings out all the best aspects of this style of gaming, if not many of the best aspects of gaming in general. It also features many of the specific characteristics that have made Blizzard Entertainment's previous games so entertaining, memorable, long-lasting, and successful. Of course, the company's past track record did not guarantee that World of Warcraft could have turned out this well. Such high quality simply cannot be expected, nor should it be missed."